I am a highly versatile and accomplished Product Leader with a rare ability to bridge disciplines, industries, and technologies. My career spans defense, space, gaming, machine learning, and strategic analysis, where I thrive at the intersection of innovation, leadership, and complex problem-solving. Whether shaping cutting-edge R&D, driving policy, or leading high-performance teams, I excel in environments that demand adaptability, deep expertise, and cross-sector thinking.
One of my biggest strengths as a multipotentialite is my ability to adapt across different fields and connect ideas in new ways. I enjoy working at the intersection of product design, research & development, and user experience, bringing together different perspectives to solve problems creatively. Whether leading cross-disciplinary teams or working hands-on, I approach challenges with a mix of strategic thinking, analytical problem-solving, and creativity to find practical and innovative solutions.
I possess deep knowledge of defense and space technologies, including satellite systems, composite materials, and advanced military systems. My strong academic foundation in security and space studies, focusing on insurgency, terrorism, international relations, and space policy, allows me to navigate the geopolitical and technological landscapes shaping these industries.
A global professional, I have worked extensively with government officials, defense stakeholders, and industry leaders, engaging in high-profile international missions. I have strong experience in presenting and communicating complex topics effectively , contributing expertise and expanding my network within these fields.
Through direct participation in military and police exercises and training, I have honed my ability to perform under pressure, making fast, well-informed decisions while fostering a calm, controlled environment in crises.
Core Competencies
- Product Leadership: Proven ability to lead and mentor cross-functional teams throughout the product lifecycle, from concept to launch. I have a strong track record of managing both technical and creative professionals, often in globally distributed teams. My ability to quickly grasp complex topics and develop deep technical expertise—combined with a creative, analytical mindset and a people-centric approach—ensures smooth and efficient product development.
- Defense & Space: In-depth knowledge of defense and space technologies, including military operations, satellite systems, and their applications. Experienced in government procurement processes, international defense collaborations, and navigating the complexities of the space and defense industries. Strong understanding of industry policies, and geopolitical considerations shaping defense and space operations.
- Machine Learning Applications and Data Analysis: Three years of experience developing complex machine learning solutions tailored to highly specific customer requirements. Proficient in leveraging robust datasets to build advanced predictive models and analytical frameworks.
- Game Development: Comprehensive expertise in game development, covering production, UX/UI design, animation, environment art, narrative, and cinematics. Hands-on experience working on AAA titles at a leading studio. Proficient in Unreal Engine 5, UE Sequencer, and Figma.
- Strategic Analysis, Planning & Communication: Strong analytical skills in OSINT (Open-Source Intelligence) and IMINT (Imagery Intelligence), with a strategic approach to problem-solving. Adept at translating complex technical information into clear, engaging narratives for diverse audiences, including executives, engineers, government officials, and the general public.
Education
- Robinson-Martin Security Scholars Program: Two-semester course focused on security and intelligence.
- NATO Summer School 2014: One-week intensive course focused on NATO development and the Ukrainian Crisis.
- Master of Security and Strategic Studies: Police Academy of the Czech Republic
- Bachelor of Security and Law Studies: Police Academy of the Czech Republic
- UX/UI for Gaming (ELVTR): Completed an intensive 8-week course focusing on the full UX/UI lifecycle with Ivy Sang (EA, Bungie, Blizzard).
- Game Design (GameDevHub): Completed a comprehensive course covering the game development cycle, focusing on core game design principles, prototyping, and ideating original game concepts.
- Space Mission Design & Operations (EPFLx): Explored key concepts in space exploration, including orbital mechanics, propulsion systems, and spacecraft operations.