Who I am
I am a deep-dive-oriented multipotential creative product lead experienced in product design and development, global cross-functional team leadership, OSINT and IMINT, hardware and software R&D management, UX design, and academic research. I have a deep knowledge of defense and space technologies, game development, armed forces capabilities, in-depth academic knowledge of Afghanistan, insurgency, and terrorism, and direct experience from military and police exercises and training.
I have a bachelor's degree in Security and Law Studies and a master's in Security and Strategic Studies from the Police Academy of the Czech Republic.
After three years of building defense products in the domain of satellite imagery automated analysis for a fast-growing startup, I have decided to explore my childhood dream of making video games. I am a producer at Hangar 13, bravely creating amazing games - specifically the long-awaited sequel in the Top Spin Series - Top Spin 2k25.
Knowledge and Skills
- Product and Creative Leadership - Two areas in which I have been developing my competencies for the longest time. I have led or co-led the development of systems and products in the government and private sectors, primarily in the defense, space, and game industries and usually in high-paced international cross-functional teams with diverse stakeholders.
- Defense & Space - Having a rich and deep knowledge as well as professional experience from defense and space, including direct involvement in armed forces training and exercises, I am well equipped to support the design and development of military and space-focused products across the industries, primarily in the hardware and software domains including video games.
- Diplomacy and Public speaking - I have been directly responsible for the preparation and execution of 100+ trips and meetings with foreign partners all over the globe at various levels ranging from the end-users (soldiers) to the top officials including ministers of defense. I have spoken publicly at large conferences and expert forums on multiple occasions and I have conducted dozens of expert briefings to the defense, intelligence, and industrial audiences as well as academic lectures to college and university students.
Find below links to some of my recorded public speaking on the topics of space exploration and the space industry:
- UX Design - Even before joining the video game industry, I have been actively engaged in UX and UI Design as a Product Lead responsible for designing and developing a front-end satellite imagery analysis app for defense and intelligence customers. As a UXUI Producer in Hangar 13, I have been directly involved in the UX Design process including research, wireframe design, feedback, and UX Design team coordination for the Top Spin 2k25. I have also given a talk about UX and UI from a leadership perspective at the GDS 2023 Conference in Prague.
- OSINT & IMINT - I have been conducting open-source intelligence analysis for over 15 years, primarily focusing on counter-insurgency, counter-terrorism, Afghanistan and the broader region, armed forces capabilities, and the defense & space industry. I also specialize in satellite imagery analysis as I led the development of automated satellite imagery analysis for defense and intelligence customers.
Here you can read some of the articles I have written on the topics of satellite imagery analysis of armed forces capabilities and deployment:
Professional achievements
- I have been tasked with assuming the production leadership of a large and already delayed UX/UI POD with 15+ people, missing some critical roles, and working with a diverse team of UX designers, UI artists, and UI engineers all across the globe. I managed to not only streamline the production pipeline for the POD but also, with the help of the leads, set up new best practices, update workflows, and transition from Adobe XD to Figma. I also was a provisional UX design team lead in the absence of an internal UX Design Lead and I did some of the wireframes and designs for various screens of the Top Spin 2k25.
- I have been part of a successful effort to build up a new department within the Ministry of Defense of the Czech Republic to manage the development of international industrial and R&D cooperation, I played a key role in the initial creation of country analysis and the setup of best practices and procedures for the development of industrial relations.
- I have internally pushed for, initiated, and further developed the development of industrial and R&D cooperation with multiple countries including Japan, the Republic of Korea, Taiwan, Colombia, and Pakistan.
- I organized and executed the very first Satellite Communication Conference in Prague where we linked SATCOM providers with Czech end-users and potential industrial partners.
- I have directly secured institutional support from the European Space Agency of hundreds of thousands of euros for a technological start-up and successfully co-led the execution of the project.