Jakub Broz

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Jakub Broz

Jakub BrozJakub BrozJakub Broz
  • ABOUT
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"I highly recommend Jakub to any team looking for a Production leader who can drive efficiency, enhance teamwork, and keep production running smoothly.."


Christian Pino, User Experience Lead at Globant

VIDEO GAMES DEVELOPMENT & UX DESIGN

What are the key factors for me when working on a video game:

  •  I see games as a form of art, and I’d love to work with like-minded teams—teams that approach their projects primarily as a way to create meaningful, author-driven work.


  • As both a player and a developer, I tend to prefer strong narratives, unique atmosphere, compelling characters, and the audiovisual dimension of games over purely mechanical innovation.


  • I believe it’s important for games to carry some kind of message—whether expressive or subtle—that reflects the social or environmental challenges we face today as a global society.


Why I want to support small and indie teams?

Thanks to my multipotentiality, I’m most effective in teams where people take on multiple roles and share responsibility. I also prefer creative work in smaller, close-knit teams where we can solve problems together and share the excitement of development.


My experience working on two AAA titles gave me insight into a wide range of disciplines—I understand how they connect and can approach the development pipeline as a whole, with a broader perspective.

what i can do

Production Leadership

I have experience working within large, cross-disciplinary teams and coordinating the production process across the entire development team. I’ve also taken part in multiple meetings with publishing teams, and I understand the nuances of developer–publisher relationships. 

UX Design

Thanks to my interim role as a UX Team Lead and hands-on involvement in UX design across several projects, I’m confident leading complex UX initiatives—from research and wireframing to close collaboration with UI artists. I’m proficient in Figma and Miro, and I’m always looking to deepen my skill set in this area.  

Unreal Engine 5

I’m comfortable working in Unreal Engine 5, including using Blueprints and basic work with the Sequencer. I enjoy exploring the engine’s capabilities further and learning how to integrate it more effectively into collaborative workflows. 

Narrative Design and Storytelling

Through my lifelong passion for tabletop RPGs and storytelling, I’ve grown to love creating game content that invites players to explore—while staying functional within the context of the world, gameplay, and mechanics. It’s an area I’d like to grow in and gain more hands-on experience with. 

Positions and Genres I Want to Focus on

 🎬 Producer | 🧠 UX Team Lead | 🎨 UX Designer | 🗺️ Adventure & RPG 

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